Archive of Freeciv Games:
This is an archive of a series of Freeciv Longturn games played by some friends and I during 2009.
This was during Freeciv's 2.1 branch, and I had created some PHP scripts to parse savegame files into
graphs and scores, and was in the process of setting up full automation of game starting and processing
when 2.2 became the official branch. All the ruleset and savegame file formats changed, and I lost
interest in rewriting everything to suit 2.2, and the players didn't seem too interested in continuing anyway,
and so now this is just an archive of those few fun games we played. Enjoy!
Thanks for playing!
Top 5 Players:
Game News:
Server is now a nice, stable AMD XP2000 1.6ghz box with 768mb RAM. I've also
patched Freeciv with some logging changes that make it possible to preserve scores and calculate an average points
score for each player.
This addition to the logging will
allow us to award points for games played in a much more reasonable manner. By logging each player's score
for each turn played, we can now average your points over all turns played and award points even where
a player gets wiped out before the end of the game.
Yep, I've gone back to Freeciv's Stable 2.1.11 version. There's too many changes in 2.2.0 BetaX for me to use the existing scripts,
so rather than rewriting everything, I think I'll get it working with the 2.1.X stable branch first, and let 2.2.x sort itself out
to a stable release before attempting to tackle making all new rulesets and processing scripts.
What is Freeciv?
From
Wikipedia:
Freeciv is a multiplayer, turn-based strategy game for workstations and personal computers inspired by the commercial proprietary Sid Meier's Civilization series. The game's default settings are closest to Civilization II, both in gameplay and graphics (including the units and the isometric grid).
Freeciv is available for most desktop computer operating systems. Released under the GNU General Public License, Freeciv is free software.
From
Freeciv Wiki:
Freeciv is a Free and Open Source empire-building strategy game inspired by the history of human civilization. The game commences in prehistory and your mission is to lead your tribe from the stone age to the space age...
What is LongTurn?
The "LongTurn" variation of online Freeciv is similar to the normal MetaServer online version with
ruleset changes that make it suitable for more leisurely gameplay over a period of days or weeks
rather than a hurried game taking hours. Generally, once you've joined a game that's been started,
you'll log in once to a few times per day and play at most a handful of turns in your free time.
The ruleset stipulates a 24-hour timeout, so you'll only lose one turn if you don't play at least one
turn per day. Ideally though, we try to get all the players on at the same time once or twice a week
and get through a bunch of turns over the course of a few hours to keep things hopping.
The ruleset we currently use is a melding of LongTurn.org's
LTXIII and Book's
ReWonder 0.2
rulesets. We call it ReWonder LT.
Some discussion on the reasoning behind LongTurn from the originators of Freeciv LongTurn:
COP LT
LongTurn.Org
Useful Links:
FreeCiv home page
Download Windows client (needed to play)
Game Manual (read this while you're waiting for the game to start, after you've signed up.)